https://www.construct.net/en/make-games/manuals/construct-3/interface/keyboard-shortcuts
EVENT SHEET VIEW
See also: Event Sheet View
Ctrl + L or Shift + S Go to associated layout (if any – event sheets only used via includes have no associated layout)
Ctrl + F Open Find dialog to search through events
Ctrl + Home Go to top of sheet
Ctrl + End Go to bottom of sheet
F2 Toggle bookmark at selected event
Ctrl + F2 Go to next bookmark in project
Shift + F2 Go to previous bookmark in project
F3 Toggle breakpoint
🡑 and 🡓 Move the selection up and down the event sheet
🡐 and 🡒 Move the selection sideways between Events, Conditions and Actions
- Insert event above
+ Insert event below
A Add action
B Add blank subevent
C Add condition
D Toggle selected items disabled
E Add event below
Shift + E Add event above
F Add function
G Add group
I Invert selected conditions
J Add script (script block if event selected, or script action if action selected)
Shift + J Add script action (regardless of selection)
N Add include
P Add parameter to function
R Replace object
Q Add comment (block comment if event selected, or action comment if action selected)
Shift + Q Add action comment (regardless of selection)
S Add subevent
V Add variable
X Add ‘Else’ event following selected event
Y Toggle ‘Or’ block
GENERAL
Ctrl + X Cut
Ctrl + C Copy
Ctrl + V Paste
Ctrl + Drag with mouse left button Duplicate
Ctrl + Z Undo
Ctrl + Y Redo
Ctrl + A Select all
Ctrl + D Unselect all
Alt + N New project
Ctrl + O Open project from local file
Ctrl + S Save project
F4 Preview project from first layout
F5 Preview current layout
Shift + F4 Debug from first layout
Shift + F5 Debug current layout
Alt + Preview button to start an additional preview
Alt + 4 Start additional preview from first layout
Alt + 5 Start additional preview from current layout
F6 Export project
Ctrl + Mouse Wheel Up or Ctrl + + Zoom in
Ctrl + Mouse Wheel Down or Ctrl + - Zoom out
Hold Shift to increase the zoom rate.
Ctrl + 0 Return to 100% zoom
Middle mouse button drag or Hold space and move mouse Pan the view
Delete Delete selected item(s)
F2 Rename selected item
Enter Edit selected item
Ctrl + click Add or remove clicked item from selection
Shift + click Select everything in between the last selected item and the clicked item
Escape Cancel drag or placement or event search
Ctrl + Shift + 🡑 Move to top
Ctrl + Shift + 🡓 Move to bottom
Alt + Shift + 🡐 Back
Alt + Shift + 🡒 Next
Ctrl + Shift + 🡐 Go to next tab to right
Ctrl + Shift + 🡒 Go to next tab to left
Shift + S Go to associated view (switches between Layout View and Event Sheet View)
LAYOUT VIEW
See also: Layout View
Ctrl + E or Shift + S Go to associated event sheet
Arrow keys Nudge selected objects 1 pixel. Hold Shift to nudge 10 pixels
Hold Shift while resizing objects for proportional resize
Hold Shift while rotating objects to lock to 5 degree increments
Hold Shift while dragging objects for axis-lock (move along diagonals only)
Hold Tab and click a selected object to select the next object underneath in the Z order
Hold Alt while moving selection to disable resize handles, rotation and grid snapping while held
Hold Control while resizing selection to resize relative to the object origin
Ctrl + Shift + 🡑 Send to front of layer
Ctrl + Shift + 🡓 Send to back of layer
C Center horizontally in viewport
T Align to top of viewport
Enter Wrap selection (to rotate or stretch the selection as a whole)
W Select container and wrap. For example, select one object in a container of eight objects, press W, then all eight objects are selected and wrapped.
To paste objects in-place (so they paste at their original positions, instead of relative to the mouse), hold Shift while placing a paste. The full process is: Ctrl + C to copy an object; press Ctrl + V to turn the mouse to a crosshair, hold Shift and click, all objects paste at their original positions (instead of by the mouse) and the mouse returns to a normal cursor.
Ctrl + R Start all Live Previews Paid plans only
Ctrl + Shift + R Stop all Live Previews Paid plans only
When editing tilemaps using the Tilemap Bar:
1 – 6 Switch current tool
X Flip horizontal
Y Flip vertical
Z Rotate 90 degrees clockwise
A Rotate 90 degrees anti-clockwise
R Reset transformations
Shift + right click Select a patch of tiles from the tilemap
In the Parameters Dialog, press F4 to toggle the Expressions Dictionary.
ANIMATIONS EDITOR
See also: Animations Editor
B Brush tool
E Eraser tool
F Fill tool
I Color picker tool
L Line tool
N Pencil tool
R Rectangle tool
S Rectangle select tool
T Ellipse tool
Shift + I Image points tool
Shift + P Collision polygon tool
C Clear image
Ctrl + E Export image
Ctrl + M Mirror image
Ctrl + F Flip image
Ctrl + R Rotate image clockwise
Ctrl + L Rotate image anti-clockwise
Alt + C Crop image
Alt + R Resize image
Ctrl + B Toggle background color
Ctrl + G Toggle grid
Shift + O Toggle onion skin Paid plans only
Ctrl + 1 Zoom to fit
Quick assign origin and image points:
Num pad 1 or End Bottom left
Num pad 2 Bottom
Num pad 3 or Page down Bottom right
Num pad 4 Left
Num pad 5 Center
Num pad 6 Right
Num pad 7 or Home Top left
Num pad 8 Top
Num pad 9 or Page up Top right
Arrow keys Nudge 1 pixel
Hold Shift to apply the origin/image point to the entire animation. Shift + Click also applies that positioning to the entire animation.
Shift + Crop button or Alt + Shift + C Crop entire animation
Shift + Mirror button or Ctrl + Shift + M Mirror entire animation
Shift + Flip button or Ctrl + Shift + F Flip entire animation
Shift + Rotate Clockwise button or Ctrl + Shift + R Rotate entire animation clockwise
Shift + Rotate Anticlockwise button or Ctrl + Shift + L Rotate entire animation anticlockwise
Animations only:
Ctrl + Left Previous animation frame
Ctrl + Right Next animation frame
Ctrl + P Preview animation
TIMELINE BAR
S Set or update master keyframes and property keyframes at the current time marker position
D Disable the current selection of timeline elements
E Enable the current selection of timeline elements
M Add missing property keyframes at the current time marker position using the current instance values (a master keyframe must exist at the position for this shortcut to work)
Ctrl + M Add missing property keyframes at the current time marker position using values which seamlessly fit in the timeline (a master keyframe must exist at the position for this shortcut to work)
Hold Ctrl while dragging the current time marker to see a preview of the timeline
Hold Alt and make a rectangular selection on the area of the Timeline Bar showing keyframes to make a selection of multiple keyframes all at once
TILEMAP BAR
Esc or 1 Restore normal layout editing
2 – 6 Switch tilemap tool
X Mirror tile or patch
Y Flip tile or patch
Z Rotate tile or patch clockwise
A Rotate tile or patch anti-clockwise
R Reset all transforms
Hold Shift with any tile drawing tool to temporarily switch to the Select tool. Releasing Shift returns to the previous tool.
Hold Ctrl with pencil tool to erase tiles
Hold Ctrl with eraser tool to erase single tiles
Hold Ctrl with rectangle tool to erase tiles in the drawn rectangle